View Full Version : (Symbid) Train Fever (PC/Mac)

10-03-2012, 10:53 AM
Train Fever (PC/Mac) (http://symbid.com/ideas/2496-train-fever-pc-mac)

A modern-day Transport Tycoon (business simulation) based on an engine with a great innovative scope. Specialized in procedural content and urban simulation.
Looking to Raise
€ 300,000

€ 300,000



Train Fever is a railroad-focused business simulation game with role-playing elements.
"It’s the year 1850, and there are great times ahead! Establish a transport company and be its manager. Build infrastructure such as railways and stations, purchase transportation vehicles and manage lines. Fulfill the people’s needs and watch cities evolve dynamically.
Classical role-playing elements let you identify with your game character. Earn achievements and collect experience points, then use them to train your skills. Four basic skills directly affect game-deciding parameters such as access to infrastructure and vehicle market, maintenance rates, access to statistics and intelligent organization, and much more. Devise your own strategy!”
Train Fever runs on an engine specifically developed for this game. The engine has a great innovative scope and is specialized in procedural content and urban simulation. A key point is the fact that there is no grid that game objects have to be aligned to, allowing for a great degree of freedom.
The game will be published for the platforms PC and Mac. We estimate our target group – the transport simulation community – to one million people. With an online sale strategy and a starting price of €25 we target to meet at least 3% of this community, resulting in 30,000 sales.
For more details, please refer to the business plan (http://gambitious.com/uploads/attachment/attachment/2002/TrainFever_BusinessPlan_1.1.pdf). Also, there is more information on theproject homepage (http://www.train-fever.com/).