View Full Version : Help Back Disciples Of The Storm RTS kickstarter "gotten Staff pick award"

06-26-2015, 12:28 PM
Help Support and back my kickstarter



Hello all, I am Nathan from Storm Isle Productions our studio has been working on a Fantasy RTS called Disciples Of The Storm over the past year that is an inspired reboot of the classic gameplay style seen in the old RTS netstorm islands at war but set in a strictly new game world and IP that we have been creating with help from some of the team that worked on the old Netstorm.

Disciples Of The Storm (DOTS) is a unique, fast paced Real Time Strategy (RTS) game set in the fantasy world of Sonus where an ancient feud between the deities, known as Tempests, have torn the world apart leaving little more than raging storms below and skies filled with floating remnant of islands where the people of Sonus now live. The four factions of rain, wind, sun and thunder must battle to survive in this harsh climate gathering resources and gain favor from the Tempests.

Build your temples and workshops to unlock units to wage war on your enemies and capture and offer up enemy high priests to gain favor with the deities.

With a unique bridging mechanic system that allows players to deploy networks of bridges to link islands along with a multitude of unique faction unit types combining elements of Tower Defense meets active Tower Offense.


New IP, New World Art: As a top-to-bottom concept reboot, Disciples of the Storm uses a new IP for long-term stability and to avoid confusion with the the old game NetStorm. Disciples of the Storm takes place in an entirely new world with redesigned units, spells and effects.

The factions of the Tempest: DOTS features 4 playable factions with the factions of Wind, Rain, Thunder and Sun. With each side having close to 12 unit types each, along with faction neutral buildings that can be constructed.

Fast Paced Game Play: Fast pace game play but easy to learn focuses on capturing and holding islands with control of paths through islands as vital to victory.

Bridging system: DOTS features a custom unique bridging and placement system which allows placement of different bridge types allowing for construction of bridge networks to support both resource collection and expanding the battle front.

Bridges not only act as pathway for resource collectors to move over the void of open air but also provide locations from which defense and attack units can be constructed off the end of bridge sections

DOTS use of different static defense and attack units with the ability to be built linked off side of bridge ends allow for construction both on islands and out over the void of the sky. DOTS attack and defense units although static and do not move each have their own ability and power which gives a tower defense meets tower offense mode.

Random Map Generation: DOTS feature on the fly map generation for both island generation in island shapes and with placement of islands and resources allowing for each multiplayer game to be unique.

Multi-platform support: DOTS supports running on Windows, Linux and Mac.

- Easy to learn gameplay.
- feature rich world with floating vine covered islands. ruined structures remnants from before the sundering that tore the land apart and cast the fragments to the skies.
- competitive play in Multiplayer with ranking and score tracking.
- carry over skills from game to game unlocked by players priest.
- High Priests in funny hats and battle masks!




Follow us on:
Twitter - @StormIsleProduc
Facebook -https://www.facebook.com/groups/DisciplesOfTheStorm/
Tumblr - https://www.tumblr.com/blog/stormisleproduction


06-27-2015, 02:10 AM
Looks like ALOT of effort went into this, with 55 days to go you might reach your target. I think you need to write about who's involved in the project more and their background in the industry.

If you want my help promoting on our site, let me know!

06-27-2015, 09:04 PM
Looks like ALOT of effort went into this, with 55 days to go you might reach your target. I think you need to write about who's involved in the project more and their background in the industry.

If you want my help promoting on our site, let me know!

We have updated the kickstarter profile with more information about the people from the game industry that are working with us.

anyhelp we can get on promoting and getting real backing is needed

06-29-2015, 03:30 AM
ok i'll message you about my help on this cool looking project.

06-30-2015, 10:11 PM
Disciples of the storm RTS needs your help! back with a backing of $25 or $30 to push this indie and original developers reboot of a old classic RTS to final development and bring our game to steam...

Drew Chiminec
07-01-2015, 08:54 PM
Good luck! Looks like a pretty sick project! Hope you reach your goal.

07-02-2015, 10:10 PM
Looks good, I have supported a similar game in the past congrats!!! We just launched our hard rock card game so I am hoping to have the same success!!

07-03-2015, 10:09 PM
Rockfromhell, any chance of getting your backing on our kickstarter we need all the support we can raise, also feel free to FB or tweet about it, it would really help us.

07-04-2015, 11:31 AM
Very good and attractive game, you will surely find its fans and reach the ultimate goal. I wish you successful collections

07-04-2015, 11:35 PM
We are currently at 3k + in backing, but we need to reach more people at least 1000 people who will kick in at least 20 or 30 to push us way closer to our kickstarter goal.

07-08-2015, 12:20 PM
Looks good to me, wish you a success campaign! :rolleyes:

Aki Sekai
07-10-2015, 08:03 PM
Good luck!, video looks good, like RPG Style game Towers and looks creative and good

07-13-2015, 10:21 PM
Our kickstarter justed reached 4k+ backing today but we are looking to get word out and push to 10k

We tried a few kickstarter promoters and we found most of them just took our money without any coverage or jump in kickstarter backing while they reported they were doing the campaigns to help promote, one sent me a photoshoped image claiming our project had been pushed to top slot in kickstarter section by their effort but it was clear the image was photoshoped and out of line..

So far finding most of the good backing I have been getting is doing ground work my self promoting to targeted groups on facebook and twitter.

07-25-2015, 01:37 AM
We got a major boost from two people in the gaming industry this week, we also picked up support from Tripwire interactive that helped pitched in some backing in show of support to our studio.

Our kickstarter is now up to $9,895 just a little more before we push the first 10k.

07-25-2015, 04:24 PM
Not bad, it would be an interesting game. Such genre of games will never "die"