View Full Version : Looking for honest and constructive opinions on my upcoming Kickstarter project!

08-21-2015, 03:10 PM

I'm currently trying to gain interest in a mobile word puzzle game I am developing called Umma Gamma!

What are your thoughts about my project? Would you be interested in backing this project if it comes out or do you feel there is something lacking to grab your attention? This is inspired by my attempts to overcome writer's block and I found that drawing something like this would help clear my focus:


Here is a concise description of the game:

Umma Gamma is a mobile puzzle game for Android and iOS with increasing levels of fun and featuring an original soundtrack.

Over 360 unique puzzles! Umma Gamma is a simple, refreshing take on the word puzzle gaming genre.


With multiple levels of beautiful, high resolution word collages, itís up to the player to find all the words in each puzzle!

Coming soon to Kickstarter!



Thank you!

Michael Walton
08-21-2015, 08:31 PM
I'm not into puzzles like that but it looks like a cool project. Good luck with it. I'm also looking for feedback on my kickstarter project. It's a comic book/graphic novel. The link is below so let me know what cha think of mine. It's only in preview mode. Also When your project goes live I can share it to help you out.


08-21-2015, 09:23 PM
Hey Michael,

I actually saw your Kickstarter project in another thread while I was browsing the forum!

I really like the initial black and white sketches - looks cool!

Although I'm not that into anime that much, I do like the artwork!

Michael Walton
08-22-2015, 03:07 AM
That's good to hear. Well hopefully both of our projects do good so best of luck to us both

08-24-2015, 06:52 PM
I think the image showing the game on the phone has a good aesthetic quality to it. Colorful, but not overly complex layout on the screen. I like the odd puzzle game and would play something like this, but the real puzzle person is my wife and I know she would play this. I would guarantee some of my step-kids would play it too.

What would be the pricing plan? I know some games are offered for free and you can get a version with no advertisements if you pay. What route are you guys planning to go?

08-24-2015, 07:37 PM
Hey Shane!

Basically we were planning on making the game free to play, with the option to acquire additional puzzle sets for points earned in the game (or as a bonus unlock as you make more word combinations) or make them available as an additional purchase.

We don't like the idea of having any ads in the game. Depending on how our Kickstarter funding progress goes when we launch our project, we will release the base version of the game with 150 or 360 puzzles (meaning 150 or 360 unique letter collages) to start with.

The reason we are thinking of taking this route is because if we raise enough funds on Kickstarter, we want to release the game with a maximum number of initial puzzles so our backers won't feel cheated that we released a relatively short game. At the same time, since the game is based on letter collages and we have to draw each one by hand from scratch, we feel that we would need to somehow gain enough revenue to keep supporting the game and updating it with more puzzles.

Depending how much interest we keep getting if the game is launched, we plan on updating and adding puzzle sets of maybe 10, 20, 50, 100 more puzzles that you can exchange based on credits or purchase directly.

What do you think? Would this be reasonable? I would really appreciate your personal opinion on this, since it is important!

Thank you!

08-24-2015, 08:43 PM
I think no having ads in the game would be very welcome, if you can do it without that extra income. I think the idea of having no ads and offering the game for free sounds fantastic! I think there are people out there who really appreciate and notice that kind of thing and recommend it to others.

Having said that, I play plenty of free games that do have ads and it doesn't usually bother me too much, I ignore them and skip past them as quick as I can. So, so long as it doesn't hurt you guys too much financially, an ad-less Umma Gamma sounds great.

The option to buy more puzzle sets also sounds very reasonable. I think if people are hooked they won't mind paying for another bunch of puzzles. My wife played brain training's Sudoku on the DS, ran out of puzzles and would have definitely bought more if she could. It'll keep people playing, players will appreciate the extra challenges, and you can make more money to support the game.

All sounds good to me. Hope some of that was useful to you!

08-25-2015, 12:27 AM
Hi Shane!

So would this be something you would support on Kickstarter?

If so, if you could sign up on our website, we would send out an email when out project launches!

We appreciate it and thank you for your support!

08-25-2015, 03:00 AM
I would, I'll sign up on the website now. My last act before sleeping.

08-25-2015, 03:07 AM
Uh this may be a sign I'm overtired but when I click on the 'Notify Me' prompt on the site it just gives me a pop-up notice. Let me know what I'm doing wrong and I'll sign up. Thanks.

08-25-2015, 10:04 AM
Hi Shane,

No rush at all!

When you click "Notify me!" on the site, the following screen should popup:


There's a description of a reward we're offering a chance to win and the fields for sign up at the very bottom.

If you're still having trouble, just shoot me an email to - support@ummagamma.com - and I can sign you up manually : )

Thanks again for your support!

08-25-2015, 07:50 PM
I'll email you. I get that screen but I don't have anything below the picture and I can't scroll down. May just be something to do with my computer. Just in case you may want to see if it's me being inept or a problem for other people.